The Tenth Art Podcast – How Realistic Should Games Be?
par Ubisoft
From weapons and combat to historical figures and real-world places, video games – and other media – rely on realism and authenticity to entertain their audiences. So, how realistic should games be, and how do game developers find the balance between authenticity and fun? On this episode of The Tenth Art podcast, we’re joined by Thierry Noël, Senior Manager, Inspirational Content at Ubisoft, and Dr. Jacqueline Burgess, Lecturer in International Business at the University of the Sunshine Coast in Australia. They talk about games that push the envelope in terms of realism, and whether games and other forms of entertainment have the responsibility to be accurate. Subscribe or follow The Tenth Art wherever you get your podcasts to stay up to date with the latest episodes. ubisoft.com/tenthartpodcast #Ubisoft #TenthArtPodcast About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed, Brawlhalla, For Honor, Far Cry, Tom Clancy’s Ghost Recon, Just Dance, Rabbids, Tom Clancy’s Rainbow Six, The Crew, Tom Clancy’s The Division, and Watch Dogs. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com. 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.
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