Always wondered how beautiful gameart is created?
In this episode of Mainzframe, Digital Artist David talks about the challenges of working on Anno 1800, his workflow on several Anno titles, how 3D Art evolved, and gives a little glimpse of where it might be headed in the future.
Mainzframe is a game development podcast where we share exclusive insights about the life at Ubisoft Mainz: https://mainz.ubisoft.com/
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