In Focus – Creator Talks | A Plague Tale: Requiem – Ep 4: Gameplay
par Focus home interactive
Non-French speakers: don't forget to turn on subtitles! Pre-order A Plague Tale: Requiem now and get the Protector Pack in game: https://store.focus-entmt.com/w/aplaguetalegames?utm_campaign=APTR_BTS04&utm_medium=description&utm_source=Youtube ️ Sign up as a Focus member now to get latest info and upcoming exclusive offers for A Plague Tale: Requiem and the whole Focus catalogue: https://store.focus-entmt.com/w/login?utm_source=YouTube&utm_medium=description&utm_campaign=ATPR_BTS04 In this fourth and final In Focus episode dedicated to A Plague Tale: Requiem, join Asobo Studio’s Kévin Choteau (Game Director), Kévin Pinson (Lead Level Designer) and David Dedeine (Creative Director) in a talk hosted by French streamer Maghla about why and how gameplay has been expanded since A Plague Tale: Innocence, and get glimpses of which new features you can expect in this ambitious sequel to the critically-acclaimed game. A Plague Tale: Requiem releases October 18 on Xbox Series X|S, PlayStation 5, PC and in Cloud Version on Nintendo Switch. Pre-orders are available now on Xbox Series X|S, PlayStation 5 and PC. The game will also be available Day One with Xbox Game Pass (Console, PC and Cloud).
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