Far Cry 3: How The Definition of Insanity Speech Changed Everything | Ubisoft Deep Dev
par Ubisoft
What began with the definition of insanity ended up changing the entire course of Far Cry as a series. On the tenth anniversary of Far Cry 3, discover where Vaas Montenegro's memorable speech came from, and the impact it had on the development of Far Cry 3 and it's continued influence over the entire series. #Ubisoft #FarCry3 About Ubisoft: Ubisoft is a creator of worlds, committed to enriching players’ lives with original and memorable entertainment experiences. Ubisoft’s global teams create and develop a deep and diverse portfolio of games, featuring brands such as Assassin’s Creed, Brawlhalla, For Honor, Far Cry, Tom Clancy’s Ghost Recon, Just Dance, Rabbids, Tom Clancy’s Rainbow Six, The Crew, Tom Clancy’s The Division, and Watch Dogs. Through Ubisoft Connect, players can enjoy an ecosystem of services to enhance their gaming experience, get rewards and connect with friends across platforms. With Ubisoft+, the subscription service, they can access a growing catalog of more than 100 Ubisoft games and DLC. For the 2021–22 fiscal year, Ubisoft generated net bookings of €2,129 million. To learn more, please visit: www.ubisoftgroup.com. 2022 Ubisoft Entertainment. All Rights Reserved. Ubisoft and the Ubisoft logo are registered trademarks in the US and/or other countries.
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