Bringing Emotion into Action: 25 Years of Animation at Ubisoft With Gilles
par Ubisoft
In 1997, Gilles thought he was applying to Ubisoft to be a motion capture actor, but instead he became an animator. Over 25 years, he helped build an animation powerhouse at Ubisoft by focusing on what he knows best: deconstructing the movement of the human body.
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